We don’t usually think of games when we consider the paranormal. The
paranormal is something to be investigated, researched and taken seriously,
not trifled with in something as frivolous as what we’d consider a “game.” We’re not talking about the harmless games children play at Halloween or
even the various paranormal-themed action and role-playing computer games
available. We’re talking about the games that are played in the dark of night
that truly can be paranormal in nature and have unexpected, even terrifying
results. Games such as “Light as a Feather, Stiff as a Board,” the Ouija
board, “Bloody Mary” and spoon bending seem to be favorites of teenagers
particularly.
At parties, sleepovers and when the opportunity
arises to sneak into an abandoned or rumored-to-be-haunted building, these games
are very often played. Teens like them not only because they challenge the unknown, but also for the
same reason they love horror and slasher movies – they like to be scared. Adults and paranormal researchers usually discourage such games –
particularly the Ouija and Bloody Mary – because of the negative psychological
impact they can have on the participants. Whether the game players are merely
scaring themselves or they really are tapping into negative realms, many
researchers advise that these “games” are best left alone. And for that reason,
we cannot recommend their practice. Light as a Feather and spoon bending are
more harmless and may have a scientific basis, but some argue that any game that
has elements of the unknown should be avoided. People, play them at their own
risk.
Bloody Mary : The conjuring of Bloody Mary has been a favorite way for
teenagers, girls in particular, to scare themselves silly. The appearance of the
Bloody Mary spirit has become the stuff of urban legend, yet many have testified
that she really does appear. Basically, the ritual goes like this: stand in a
darkened or lightless room where there is a mirror. Stare into the mirror and
chant “Bloody Mary” 13 times. The gruesome spirit of Bloody Mary will appear
behind you in the mirror...
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We don’t usually think of games when we consider the paranormal. The
paranormal is something to be investigated, researched and taken seriously,
not trifled with in something as frivolous as what we’d consider a “game.” We’re not talking about the harmless games children play at Halloween or
even the various paranormal-themed action and role-playing computer games
available. We’re talking about the games that are played in the dark of night
that truly can be paranormal in nature and have unexpected, even terrifying
results. Games such as “Light as a Feather, Stiff as a Board,” the Ouija
board, “Bloody Mary” and spoon bending seem to be favorites of teenagers
particularly.
At parties, sleepovers and when the opportunity
arises to sneak into an abandoned or rumored-to-be-haunted building, these games
are very often played. Teens like them not only because they challenge the unknown, but also for the
same reason they love horror and slasher movies – they like to be scared. Adults and paranormal researchers usually discourage such games –
particularly the Ouija and Bloody Mary – because of the negative psychological
impact they can have on the participants. Whether the game players are merely
scaring themselves or they really are tapping into negative realms, many
researchers advise that these “games” are best left alone. And for that reason,
we cannot recommend their practice. Light as a Feather and spoon bending are
more harmless and may have a scientific basis, but some argue that any game that
has elements of the unknown should be avoided. People, play them at their own
risk.
Bloody Mary : The conjuring of Bloody Mary has been a favorite way for
teenagers, girls in particular, to scare themselves silly. The appearance of the
Bloody Mary spirit has become the stuff of urban legend, yet many have testified
that she really does appear. Basically, the ritual goes like this: stand in a
darkened or lightless room where there is a mirror. Stare into the mirror and
chant “Bloody Mary” 13 times. The gruesome spirit of Bloody Mary will appear
behind you in the mirror...
Mankind has long believed that it is possible
to communicate with the dead. Attempts to do so have been made over the
centuries through oracles, séances, mediums and psychics. Today, with a variety
of electronic equipment at our disposal, there might be an easier, more
effective way. And whether or not the results really are communication with the
dead - or something else - the results seem to be quite real. Here's what you
need to know about it, how you can hear samples and how you can try it!
What is electronic voice
phenomena? : Electronic voice phenomena - or EVP - is a mysterious event in
which human-sounding voices from an unknown source are heard on recording tape,
in radio station noise and other electronic media. Most often, EVPs have been
captured on audiotape. The mysterious voices are not heard at the time of
recording; it is only when the tape is played back that the voices are heard.
Sometimes amplification and noise filtering is required to hear the voices. Some
EVP is more easily heard and understood than others. And they vary in gender
(men and women), age (women and children), tone and emotion. They usually speak
in single-words, phrases and short sentences. Sometimes they are just grunts,
groans, growling and other vocal noises. EVP has been recorded speaking in
various languages. The quality of EVP also varies. Some are difficult to
distinguish and are open to interpretation as to what they are saying. Some EVP,
however, are quite clear and easy to understand. EVP often has an electronic or
mechanical character to it; sometimes it is natural sounding. The quality of EVP
is categorized by researchers: Class A: Easily understood by almost
anyone with little or no dispute. These are also usually the loudest EVPs.Class
B: Usually characterized by warping of the voice in certain syllables. Lower
in volume or more distant sounding than Class A. Class B is the most common type
of EVP. Class C: Characterized by excessive warping. They are the lowest
in volume (often whispering) and are the hardest to understand...
Belief that spirits of the dead exist and can appear to the living is both
ancient and widespread, yet the actual study of ghostly phenomena has largely
been lacking. So-called "investigation" has ranged from mere collecting of
ghost tales to the use of "psychic" impressions to a pseudoscientific reliance
on technology applied in a questionable fashion. Real science has largely been
ignored.
Collecting Tales:
What passed for investigation in earlier times is illustrated by a "true"
ghost story related by Pliny the Younger (ca. 100 a.d.). It has been "regarded
as the first investigated ghost story" (Finucane 2001). A hearsay tale,
already a century old when Pliny told it, it involved a house in Athens
haunted by the specter of an emaciated, fettered man. It rattled its chains at
night and brought disease and death to visitors. Undaunted, however, a stoic
philosopher named Athenodorus bought the house, tried first to ignore the
beckoning phantom, then calmly followed it into the garden where it vanished.
The next day he had local officials dig at the site where they found a
skeleton in rusty chains. After a proper burial which appeased the ghost, the
haunting ceased.
But Pliny's tale is as suspect as it is dated, with its motifs of clanking
chains, malevolent atmosphere, and ritual appeasement. Over time, people's
notions of ghosts and hauntings have continually changed. According to R.C.
Finucane, in his Appearances of the Dead: A Cultural History of Ghosts (1984,
223):Each epoch has perceived its specters according to specific sets of
expectations; as these change so too do the specters. From this point of view
it is clear that the suffering souls of purgatoryin the days of Aquinas, the
shades of a murdered mistress in Charles II's era, and the silent grey ladies
of Victoria's reign represent not beings of that other world, but of this. Even in a given era, ghosts seem to behave according to individual
expectations, being as likely to walk through a wall as to knock on a door
before entering (Finucane 1984, 223)...
The word Poltergeist is German for 'Noisy
Spirit' and this particular phenomenon has been recorded for many years. This is
probably the most destructive and terrifying of all paranormal activity. British
paranormal investigator, Harry Price didn't hold back his objectives. Price
stated that poltergeist can be cruel and spiteful. He also stated ghosts seem to
haunt where poltergeists infest. There is a possibility that the haunting
phenomenon and the poltergeist phenomenon may not be related, however, there
does not seem to be enough scientific evidence for such a theory. Some
scientific establishments refer to poltergeist activity as being caused by a
suppression of sexual energy which is often found in adolescents.
Poltergeist are known to have attempted
communication audibly or by writing, even though most messages are malicious.
The most common question is that, do these incidents occur from a single entity
or from within the witnesses themselves? Children have been known to have been
attacked or maimed by unseen forces, and also injured by flying projectiles.
Houses have been plagued with a constant pelting of small rocks and stones.
Formings are also known to have occurred during this type of activity such as,
water, oil, tar and even on the odd occasion blood. Most haunting's refer to
haunted places; poltergeists have been described as haunted people. The
extra-ordinary and often destructive action of poltergeists is usually
attributed to one person around whom the phenomenon focuses. This has given rise
to the theory that poltergeists are either internally generated by people in a
state of stress or that external discarnate entities are able to latch on to one
particular person through whom they then act. By its nature,
poltergeist
activity is probably the most frequently reported type of haunting and is a
world wide phenomenon which dates back centuries beyond centuries.
The 'traditional' or non-SGHA Ghost Hunter
still believes the turn of the century myth that poltergeist activity are caused
by hormonal reactions of a young female having psychological problems. This
turn of the century belief has never been proven nor is it accepted by those of
us in SGHA.
It seems that the parapsychologist and psychologist have quickly jump on this
bandwagon to disprove spirit activity. What does a poltergeist really mean?
This is a German word for Noisy Ghost, not psychic energy because of hormones in
a adolescent female. Consider: When pranks are played on a
family, such hearing footsteps, muffled voices, objects being dropped or
knocking on the wall or wood, then you have experienced a poltergeist event.
The SGHA Ghost Hunter will not fall victim to
the myths and folklore that is still popular among some writers who profess to
be ghost hunters and continue to spread these misconceptions and
representations. Most homes will have poltergeist activity at one time or
another. Mostly it centers around the full and new moon for this type of
activity. Children need not be presence for this activity to happen because it
is not related to children, teenagers or adults, but represents spirit activity
outside of our understanding.
(comments? | Score: 0 ) Posted by nuke on Thursday, May 05 @ 07:36:49 CDT (127 reads)
Spooky Facts - Paranormal Phenomenon Hot Spots
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